
Film & VFX
See camera and prop motion live on set. Catch tracking failures before they reach post and cut reshoots.
Talk to usWireless motion tracking for film, gaming, XR and beyond.
Pulse clips onto a sword, a rig, a camera or a performer and streams their motion to Unreal Engine as it happens.


Clip it to a prop, rig, camera or actor. No cables, ready in under a minute.
Perform the shot as usual. Pulse captures six axes of motion, wirelessly.
Watch it stream into Unreal, your VFX pipeline or the Pulse dashboard during the take.
Motion streams at 120 frames per second. What you see on set is what the engine gets.
A full shooting day on one charge. Ultra light and wireless, so it fits in a palm and stays out of the shot.

Fast enough to judge a take while it's still happening, not after wrap.
Tap the markers to see what the dashboard shows during a take.


See camera and prop motion live on set. Catch tracking failures before they reach post and cut reshoots.
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Stream real motion into your engine for authentic animation, interactive worlds and simulation rigs.
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Immersive training and movement tracking driven by how people actually move, not by controller input.
Talk to usPower on to live streaming in under a minute. No calibration ritual.
Fits on a weapon, a costume piece or a camera rig without touching the shot.
Made for crew, not engineers. If you can press a button, you can run it.
No cables on actors or rigs. Every movement stays natural.
Watch motion update in Unreal or your VFX dashboard during the take.
Works with Unreal, VFX software, game engines and mechanical rigs.
Need the full datasheet, dimensions or integration notes? Ask and we'll send them.
Join the crews using Pulse to cut reshoots and put real motion on screen, live.
Or write to adarsh@trinityxr.in